Precious is my best friend's Dungeons & Dragons character - a Tiefling wannabe bandit. Based on the provided descriptions, I have gathered all references that allowed me to create a game-ready model.
Precious was sculpted in ZBrush with her clothes done in Marvelous Designer. I made the low poly model (as well as the rig and poses) in Maya and the hair cards were made in Blender using the Hair Tool plugin. Everything was textured in Substance Painter with the tattoos previously designed in Adobe Photoshop and later transferred as alphas. All renders were done in Marmoset Toolbag.
The full polycount is 10k tris.